#ifndef GX_FR_PLUGIN_BASIC_COMMON_H
#define GX_FR_PLUGIN_BASIC_COMMON_H

#include "Basic/GxLibBasic.h"
#include "LibGL/GxUI.h"
#include "Entity.h"

namespace FinalRendering
{
	namespace Plugin
	{
		using namespace FinalRendering::Engine;

		void DrawEntity(IEntity * ent, IView * view, vec3 & center, RefPtr<GxRendering::UI::Image> img);
	}
}
#endif